12%-time: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 1: Line 1:
= 12% Time =
== 12% Time ==


'''12% Time''' is an innovation program wherein employees dedicate approximately 12% of their work week (typically four hours out of a 32-hour workweek) to pursue projects of personal interest that could potentially benefit the company. This concept is adapted from [https://en.wikipedia.org/wiki/Side_project_time Google's 20% time concept].  
'''12% Time''' is an innovation program wherein employees dedicate approximately 12% of their work week (typically four hours out of a 32-hour workweek) to pursue projects of personal interest that could potentially benefit the company. This concept is adapted from [https://en.wikipedia.org/wiki/Side_project_time Google's 20% time concept].  


= Goals =  
== Goals ==
12% Time creates structured slack in employees' schedules. This has two primary goals:  
12% Time creates structured slack in employees' schedules. This has two primary goals:  
1. force us to create slack in project schedules, that can be consumed when time runs over.  
1. force us to create slack in project schedules, that can be consumed when time runs over.  
Line 16: Line 16:
* Potential development of new products or features
* Potential development of new products or features


= Doing 12% time at Delft Solutions =
== Doing 12% time at Delft Solutions ==
choose your own topic
choose your own topic
do this at the end of the week, once work is done
do this at the end of the week, once work is done
preferably not in the weekend
preferably not in the weekend
demo your work or share learnings Friday
demo your work or share learnings Friday
116

edits

Navigation menu