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(Created page with "= 12% Time = '''12% Time''' is an innovation program wherein employees dedicate approximately 12% of their work week (typically four hours out of a 32-hour workweek) to pursue projects of personal interest that could potentially benefit the company. This concept is adapted from Google's well-known "20% Time" initiative but scaled to fit organizations with different resource constraints and work structures. == Overview == 12% Time creates structured slack in em...") |
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= 12% Time = | = 12% Time = | ||
'''12% Time''' is an innovation program wherein employees dedicate approximately 12% of their work week (typically four hours out of a 32-hour workweek) to pursue projects of personal interest that could potentially benefit the company. This concept is adapted from [ | '''12% Time''' is an innovation program wherein employees dedicate approximately 12% of their work week (typically four hours out of a 32-hour workweek) to pursue projects of personal interest that could potentially benefit the company. This concept is adapted from [https://en.wikipedia.org/wiki/Side_project_time Google's 20% time concept]. | ||
== | = Goals = | ||
12% Time creates structured slack in employees' schedules. This has two primary goals: | |||
1. force us to create slack in project schedules, that can be consumed when time runs over. | |||
2. allow for more experimentation and creativity that might not naturally come up in projects. | |||
, allowing time for: | |||
* Exploration of new ideas | * Exploration of new ideas | ||
* Innovation outside of daily responsibilities | * Innovation outside of daily responsibilities | ||
| Line 13: | Line 16: | ||
* Potential development of new products or features | * Potential development of new products or features | ||
= Doing 12% time at Delft Solutions = | |||
choose your own topic | |||
do this at the end of the week, once work is done | |||
preferably not in the weekend | |||
demo your work or share learnings Friday | |||
12% | |||
Revision as of 05:32, 4 March 2025
12% Time
12% Time is an innovation program wherein employees dedicate approximately 12% of their work week (typically four hours out of a 32-hour workweek) to pursue projects of personal interest that could potentially benefit the company. This concept is adapted from Google's 20% time concept.
Goals
12% Time creates structured slack in employees' schedules. This has two primary goals: 1. force us to create slack in project schedules, that can be consumed when time runs over. 2. allow for more experimentation and creativity that might not naturally come up in projects.
, allowing time for:
- Exploration of new ideas
- Innovation outside of daily responsibilities
- Skill development
- Cross-departmental collaboration
- Technical debt reduction
- Potential development of new products or features
Doing 12% time at Delft Solutions
choose your own topic do this at the end of the week, once work is done preferably not in the weekend demo your work or share learnings Friday